| Range |
Unit | Attacks | Weapon | Ammo | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
| 2 |
PLHVR 90 Rocket Pod | (1) * | 8 R 8 | 6 | 9 | 9 | 8 | 8 | 8 | 8 | 7 | 7 |
PLMR 150 Rocket Pod | (1) * | 9 R 8 | 4 | 10 | 10 | 9 | 9 | 9 | 9 | 8 | 8 |
R75 Magazine Launcher | (1) | 7 R 8 | | 8 | 8 | 7 | 7 | 7 | 7 | 6 | 6 |
3 cm Near Field Laser | (1) * | 6 L 5 | | 7 | 7 | 6 | 6 | 6 |
Dazzler | (1) * | 12 L 0 | |
Blossom Projector | (1) * | 10 B 0 | 1 |
| 2 |
MPB 40 mm Projectile Weapon | (1) | 6 MG 6 | | 7 | 7 | 6 | 6 | 6 | 5 |
15 cm Particle Beam Weapon | (1) | 10 L 8 | | 11 | 11 | 11 | 10 | 10 | 10 | 10 | 10 |
75 mm PLRBM | (2) * | 7 R 8 | 4 | 8 | 8 | 7 | 7 | 7 | 7 | 6 | 6 |
40 mm PLUG | (2) * | 5 R 6 | 12 | 6 | 6 | 5 | 5 | 5 | 4 |
3 cm Near Field Laser | (1) * | 6 L 5 | | 7 | 7 | 6 | 6 | 6 |
Blossom Projector | (1) * | 10 B 0 | 1 |
| 2 |
P-91 Particle Projectile Weapon | (1) | 4 L 6 | | 5 | 5 | 5 | 4 | 4 | 4 |
4 cm Near Field Laser | (2) * | 8 L 5 | | 9 | 9 | 8 | 8 | 8 |
Blossom Projector | (1) * | 10 B 0 | 1 |
Mamba Hovertank |
2 | 12 G 15 (1) | - | 12 | 12 | 12 | 12 | 12 | 12 | 11 | 11 | 11 | 11 | 11 | 10 | 10 | 10 | 10 |
11 L 8 (1) | - | 12 | 12 | 11 | 11 | 11 | 11 | 11 | 11 |
10 R 10 (1) | 8 | 11 | 11 | 10 | 10 | 10 | 10 | 9 | 9 | 8 | 8 |
15 R 100 (1) | 3 | 10 | 10 | 10 | 10 | 10 | 12 | 14 | 15 | * |
Because Hunter 6 units have so many weapons, the table has been modified slightly to account for this.
The first line simply details how many attacks the particular unit has. The second and subsequent lines detail all the weapons a unit has. Under attacks, (#) lists how many attacks a particular weapon has. An '*' means that the weapon is built in to the unit and may not be removed. Ammunition is a combined total, so for example, while the A.S.P has two 75 mm PLRBM weapons, it has a total of four shots, not eight (four shots each).
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