Rules, 10k
Multi-hit vehicles, 10k

Some vehicles are also much larger than others and able to survive more than one successful weapon attack them.

On the new unit tables, a vehicle with more than one hit has a number in parenthesis after the armour code, such as C(2). The number is the number of hits that the vehicle can survive.

Every time a vehicle is hit, roll for damage as normal, but if a letter is rolled on the armour resistance chart, consult the following table:

    D: The vehicle is damaged. It loses one hit, and may suffer further damage effects.
    Roll 1d6:

      1-3 The vehicle loses one weapon system (owning player chooses)
      4-6 The vehicle loses motive damage, and has it's available MP reduced by 1/4 of its maximum value.

    M: The vehicle suffers one hit damage, but no further effects.

    A: The vehicle suffers one hit damage and loses one weapon, but no further effects.

When a vehicle takes an amount of successful hits equalling the hits it can take, it is destroyed. Multi-hit vehicles are not destroyed by simply rolling two letter damage results, although this would give the vehicle two hits of damage which might destroy it.

A multi-hit vehicle will still be destroyed completely by rolling a 2 to hit.

Home, 3k