This is the complete turn sequence for space combat, and it incorporates all the new movement rules used with space operations.
- Both players secretly determine their EW ratings in the turn
- Both sides openly declare their EW ratings
- Determine Active ECM and Jamming ratings
- Player 1 Morale Recovery
- Player 1 Movement
- Player 1 declares all thruster fire
- Player 1 moves all units
- Conduct any Opportunity Fire
- Mutual Fire
- Player 1 declares all attacks
- Player 2 declares all attacks
- All attacks are resolved
- Player 2 Morale Recovery
- Player 2 Movement
- Player 2 declares all thruster fire
- Player 2 moves all units
- Conduct any Opportunity Fire
- Mutual Fire
- Player 2 declares all attacks
- Player 1 declares all attacks
- All attacks are resolved
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