Rules, 10k
The Complete Turn Sequence, 10k

This is a complete turn sequence, incorporating all the features of a turn, including new rules found here.


Before the Game:
  • Determine the wind direction
  • Deterine Storm level
The Turn:

    • Determine Initiative
    • Roll for Storm damage
    • Player 1 rolls for fire removal

    Mutural Air Commitment

    • Both players secretly determine their EW ratings in the turn
    • Both sides openly declare their EW ratings
    • Determine Active ECM and Jamming ratings

    Dogfight Resolution

    • Conduct air to air dogfights
    • Surviving aircraft may conduct air attacks against ground attack aircraft
    • Surviving air attack units are returned to the Air Commitment Card

    Combat Phase 1

    • Player 1 Morale Recovery
      • Roll for Infantry Morale Recovery
      • Roll for Shock Recovery
    • Player 1 Smoke Removal
    • Player 1 Aircraft Ground Attacks
      • Player 1 attacks with their ground attack aircraft
      • Player 2 conducts return fire with attacked units
      • Conduct Aircraft Landings
    • Player 1 Determine Artillery Observation Level
    • Player 1 Movement
      • Player 1 moves all units
      • Conduct any Overrun combat
      • Conduct any Opportunity Fire
    • Mutual Fire
      • Player 1 declares all attacks
      • Player 2 declares all attacks
      • All attacks are resolved
    • Player 1 Aircraft Return

    Combat Phase 2

    • Player 2 Morale Recovery
      • Roll for Infantry Morale Recovery
      • Roll for Shock Recovery
    • Player 2 Smoke Removal
    • Player 2 Aircraft Ground Attacks
      • Player 2 attacks with their ground attack aircraft
      • Player 1 conducts return fire with attacked units
      • Conduct Aircraft Landings
    • Player 2 Determine Artillery Observation Level
    • Player 2 Movement
      • Player 2 moves all units
      • Conduct any Overrun combat
      • Conduct any Opportunity Fire
    • Mutual Fire
      • Player 2 declares all attacks
      • Player 1 declares all attacks
      • All attacks are resolved
    • Player 2 Aircraft Return

    End of Turn

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